The transformation of content

The transformation of content

I would love get rid of an annoyance I have as an editor.

I walk through an exhibition and see two separate things: form and content. The form is fun, with walls and displays and exhibits and interactive stuff. But the form has nothing to do with the content. The designers pasted the content.

You can trace the content back to it’s origin document or a database. You can also see that the structure of the information stems from the system of historians or researchers.

I don’t understand how this can be, this disconnection between creators and thinkers.
All I know is that in the production process this causes enormous misery. It costs money and content people will be dissatisfied. The reader experiences the exhibition as loose sand.

The solution is clear: transform the content into exhibition-ready content. Content should not come directly from the pen of experts, but through the pen of an editor.

But I can’t put that to paper just now.

I dare not claim anything about it.
But I am sure:
this could be better.

How do you conquer a mountain of information?

How do you conquer a mountain of information?

Communications people want to captivate the reader. They will succeed only if they conquer the mountain of information that the experts bring. The diplomatic, incisive outsider they hire for this purpose has two arrows in his bow:“start with the form” and “the concept”.

The concept: the thread to which the content conforms

The point is to find a connection between all the individual parts. These are often very specific, somewhere deep in the caverns of a field of expertise. The concept you’re looking for for the exhibition or book is a lot closer to the audience. A good concept connects the private (the personal or subject-specific) with the general, which is recognizable, and translatable. This way, everything, even the craziest subtopic, gets its place.

Example: unify 28 topics from 8 providers

True story. The 28 topics are diverse issues taking place around the Afsluitdijk. Fish migration, an experiment with tidal energy, storm surges on the IJsselmeer, materials for lining dikes, the inventive work of engineer Lely.

Disaster – action – rest

What do you see when you look from a distance? If you lump the 28 topics together for a moment? Over the centuries, the same thing always happens: a natural disaster occurs (a flood, a storm), after which clever people think up something to deal with it (a dike, a pumping station), followed by a period of calm, repentance even (we lower the dike, make a hole in it for the fish). Until another disaster presents itself. Disaster – action – rest. Something like that.

New connections

The concept creates new connections in the exhibition: all the water works from all centuries come together, Lely and his predecessors and successors, and all the things we started doing when the storms were too long ago. In a hall, it works even more strongly: the visitor is free to walk around, but an intuitive walking direction has emerged. An axis. The exhibition begins with a bang (a movie theater with a huge storm), continues with an intimate setting (the wooden office of engineer Lely) and ends with a wide panorama over the Wadden Sea.

Important

A concept is not an iron law; it is the impetus by which everything falls into place. It shows a route to a workable solution. (Many designers pimp the concept until it is a huge system, with all kinds of rules that you must never break. Thus they create a new mountain, which must be conquered again).

Sunk cost

The client had already promised all kinds of stakeholders a movie, an interactive table or a fun play object. And one writer had already written an expository text on all 28 topics. It became a matter of sunk cost: we have already promised and done so much, we are going to go through with it. I’ll say no more.

Starting with the gadgets – no matter how hip they are – is thoughtless.
Allowing the raw copy from all stakeholders to be leading is also a sure road to chaos.

In my experience at least.

A nice example (from a long time ago)

Scientists at the Huygens Institute are working on digital infrastructure. That means they organize and tag all kinds of documents (old manuscripts, maps) in such a way as to create a network of documents and all related research.

If you want to make something visual for this, you have to get away from the technical terms as fast as you can. Visitors to a symposium walked past towers of connected wooden documents, which they took apart after the symposium and took home. The client was tremendously satisfied.

 
 

Click on the image to go to the video (it opens in new window, and Vimeo wants to set a cookie)

 
 

Another great example

Troje, an agency that leads organisational change, wrote a book, “work in progress”. It’s about the power of improvisation.
The design rests on a super-simple concept: we improvise all the images. I did that by inviting a group of people and having them do all kinds of things. Games, dressing up and painting on large pieces of paper. The images in the book were created through the method the book promotes. Form and content are one. Totally disparate images started to fit together.

See, that’s what I mean.

exhibition concept exhibition concept

The activist designer?

The activist designer?

In the design magazine Dude, Jeroen Junte, design journalist, made a strong statement. Bottom line: designers consider themselves the right person to solve the Brexit, the climate problem and the refugee problem. But their paper plans and TED-talk puffery often yield no more than a giggly response from the audience. The designer is better off taking the modest role of team player, alongside scientists, for example, Jeroen believes. Design as a sidekick of science.

I agree with him wholeheartedly.

Out of pure self-interest, of course.

By the grace of

I don’t have any awards, and I’m not on a TEDx stage. But “being a team player alongside scientists,” I can tell you everything about that.

An example: the world problem of AMR (antimicrobial resistance).
Jayasree Iyer, executive director of the Access to Medicine Foundation explained crisply why it is a problem, and what we need to do about it. Not with slick “storytelling,” but underpinned by years of in-depth research. She held up the result: the 2018 Antimicrobial Resistance Benchmark.

“Wow, what a report [the foundation] has made. Packed with info, but also aesthetically pleasing, it made me want to read the whole 184 pages in one go. “*

For this powerwoman and her organization, I poured the findings, charts, tables and many footnotes into a form. Together with a strong communications department, web builders and subcontractors. Together? Rather “by the grace of,” because design can only succeed in serving the reader if the writers edit, the web guys keep their code clean and the researchers come and explain their data.**

Typography, lesson 1

Reliability is the most important asset that Access to Medicine Foundation has. Arranging and serving up their knowledge in such a way that it is accessible and increases reliability is the goal. I took (and got) the time to show what typography and strict sizing contribute to that. They bring readability and order. From there, a certain aesthetic emerges.
I say things like, “when you want readers to see what belongs together, remove white. When you want them to separate two things, add white”. Typography, lesson 1 paragraph 1. Omit a dimension from a graph, replace absolute numbers with percentages. Get rid of logarithmic scales.

Effective

With dozens of such interventions, something is built that in no way resembles a brilliant creative burst. But it does what design should do: be effective. It makes opinion leaders reach for this report if they want to do something about antibiotic resistance.
It is precisely the best-founded plans, the most scientifically solid ideas that need a good form.
Without form, an idea cannot travel.
Are you a designer and want to improve the world? Go put your effort where it has the most impact.

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*a quote from an opinion leader from the AMR field.
** The entire team understood that good design would do their business good. That didn’t come naturally, of course. We worked together for nine years.

Servant design

All-brief message, visual chic, with the Executive Director.

Transforming knowledge into an exhibition

Transforming knowledge into an exhibition

When you need to explain something, real things work better than text. Dinosaurs, for example, you’d want to see how big they are. An model of a building looks a lot finer than an animation. A movie about farming in 1900, just put the scythe next to it. Maybe it smells of a greasy polishing cloth. But if you’re designing an exhibition, your content has some requirements to fulfill.

Communicating with citizens

Government communication would like to see citizens “bumping into information” at city hall or on the street when they go to renew their passports. This kind of visitor has something better to do than read. Too bad that all government communications has a page as its basic form. And if you make those pages 3 meters high and put them in a room, they are still pages. Is there a better argument for avoiding information than a piece of text in a public space?

“Yikes, they want me to read.”

And my goodness, how fickle and easily distracted that visitor is! Everything is more important than the text at hand, the phone, other people, the queue number you got.

Those visitors must be seduced. Because you’re convinced he or she will find your message interesting (whether that’s true, we’ll talk about that later).

Playing with material

If the issue is spatial, for example, a new urban district, a factory or a dike, why not also make the solution spatial? The more senses the better, it seems. Spatial is truer than flat, rough is truer than smooth. Big is more real than small. Color, material, light, movement, sound. There is a whole arsenal of resources. Once you have objects, materials, color and light, you can start playing, and start making the visitor play.
Playing is fun.

The transformation

What experts and curators come up with, is endless text. It doesn’t work. But what part of the content can be transformed into a game? With what image, shape or color does the visitor get the importance of message? And what information do you label secondary because it is too complicated or abstract? That’s a job an exhibit builder can’t do for you. For that, you need an editor who has experience with exhibitions.

Examples

Here are a few examples of spatial “explanations” of urban issues. Of course, these projects were created with an entire team, from sketch to construction, maintenance and transportation to the next location. If you call me for something like this, I will do the transformation of the content and bring in a very good exhibition designer as well as an experienced builder for the execution. You didn’t think I would do this kind of thing alone, do you?

Adults playing in an exhibition. See, they are open to some information.

knowledge exhibition editorial content

Abstract concepts about sustainability can be portrayed with real things.

exhibition design editing content

Exhibition on sustainable communities. The ministry’s request was we want maps of the Netherlands, with the municipalities highlighted. My answer was an arrangement of icons, built from sustainable materials, depicting all the measures with real things. The exhibition is a nice design, but content editing is an preparation.

 

exhibition design editing content

An exhibition about the Sustainable City of 2040, imagined as a pavilion, with an exterior of architectural drawings and an interior with 5 images of the future and a voice over.

 

exhibition design content

Inside the pavilion, you are in a private space together with the future. Atelier Rijksbouwmeester / Ministry of VROM.

 

Accompanying the pavilion is a book, which interweaves 5 interviews with 5 plans by 5 architectural firms. So the exhibition design is preceded by attentive editing. The heavy content is available, but not in the exhibition, which takes care of the big picture only.

 

knowledge exhibition editorial content

Combine a mode of transportation with what you want to do and see your sustainable options. (Environmental Education Center Nieuwegein)

 

exhibition design content

All concepts translated into tangible objects.

 

 

 

knowledge exhibition editorial content

Climate as Opportunity, five lecterns on five topics, where you can dive into the matter.

knowledge exhibition editorial content

Top scientist explains to minister how ‘room for the river’ works.